Designing Walkable Communities
A tangible interface for exploring how the distribution of urban amenities shapes walkability, mobility, and urban life.
This project explores how the spatial distribution of urban amenities influences walkability, mobility patterns, and neighborhood livability. Using mobility data and urban analytics, the research identifies optimal distances and quantities of everyday amenities—such as schools, groceries, healthcare, and culture—to support walkable communities, and the 20-minute city model.
To make these insights accessible, the project introduces a tangible urban simulation interface, where users can physically rearrange amenities on a tabletop grid and instantly observe the impact on urban performance indicators.